Hi Boys,
For the first page of proofs, you should be focusing on the supplementary/complementary "double and triple plays." Remember, if you can get two supps or two comps into a proof, you'll probably end up with congruent angles.
Example: 1. < A comp < B
2. < C comp < D -> 4. < B = < C
3. < A = < D
The reason for statement 4 would be: Complements of congruent angles are congruent.
Page 1
- all double or triple plays
Page 2
- #9 is a simple warm-up to remind you what bisectors are --- 2 step proof!
- #10 should have a reason which states If two lines are perpendicular, they intersect to form right angles.
- #11 - Start the proof with GJ bisects <FGH. It will line up nicer and it's OK to have a triple play written "upside down."
- #16 Remember that definitions are reversible. The definition of bisects is this: If a ray bisects an angle, then it divides the angle into two congruent angles. Use that definition? Reverse it? Both????
Don't give up easily - THINK HARD!!!
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